Junior is a whimsical living lamp that depends on your breath to keep his energy up. By breathing towards the lamp, Junior lights up.
This living desk lamp is created in such a way that it is fun and appealing to have as a desk lamp. However underneath the cuteness, the main reason for its existence is to help people focus on their breathing exercises.
Junior’s behaviour and personality is designed in a way it appeals to the user’s fascination. I explored the expressiveness in, what used to be, lifeless objects to interest people. The interaction between Junior and the user triggers a natural focus on the breathing. It teaches the user how to breathe properly. By applying these breathing exercises, Junior helps the user to relax.
Duration: 8 weeks
Client: Health advisor Hans van Os
A living desk lamp that depends on your breath to keep its energy up
The Smoke Dress project speculates about a futuristic scenario in which Nanotechnology has become part of everyday life. The aim of this project is to stimulate the public’s awareness about Nanotechnology.
In 2027, the fashion industry will introduce the smoke dress to the market. Scientists have made it possible to combine smoke particles with magnetic particles and thus creating magnetic smoke. By placing pulsing electromagnets on the body the magnetic smoke can be maintained and manipulated. The Smoke Dress will be a new sensation.
Duration: 8 weeks
Client: Next Nature
A futuristic smoke dress that embodies Nanotechnology
Anna is a breathing assistant that helps children to go through the sedation procedure that takes places prior to surgery. During our initial research Doctor Anna Bengan Bengtsson showed us that the procedure can be experienced as frightening. We designed a handheld ring in order to answer to doctor’s and child’s need. With light and sound feedback on the breathing, we distract the child’s attention, and stimulate the child to complete a full circle breathing pattern. This will benefit the sedation procedure positively and improve the child’s mental state of calmness.
Group project with Lars Sundelin, Janis Beinerts and Sebastian Aumer
Duration: 2 weeks
Collaboration: MFA Interaction Design and MFA Advanced Product Design
Breathing Assistant for Sedation
Forestry in 2020
According to forestry industry, we are moving towards highly automated and smart forestry machines. Currently automation is seen in few parts of the user interface, but in the future we are expected to see more. Higher automation does not guarantee better efficiency as the work relies heavily on the skills of the operator.
In project ‘Forestry 2020’, we designed a multimodal interaction for the future Harvester machine. We envisioned a semi-automated world in which we combined the best qualities of human operators and automated machinery.
Our proposal for Forestry 2020 is built on three modalities: an augmented GUI that gives the operator an overview on his tasks, a futuristic controller that invites the operator to initiate automated actions and a haptic behavior that helps the operator to feel in control of the operation by giving him a clear understanding of the machine’s state.
Group project with Ezgi Sabir and Lars Sundelin
Duration: 8 weeks
Semi automation in forestry machines of tomorrow
Multimodal Interaction Design
The Piëzo is a musical device that enables the user to create improvised experimental music. The product consists of a piezo-sensor which you place on top of your fingers. This highly sensitive piezo-sensor is able to detect the slightest vibrations. A microcontroller connected to the Piëzo is able to read these values and with music processing software and hardware these values are turned into sounds.
When you slide with the Piëzo over the surface of a material, the Piëzo creates an unique frequency. This frequency contains specific information about the interaction and material qualities, such as: speed, strength, softness/hardness, wrinkles and bumps. All this information is reflected back in the signal and is amplified in the sound.
The Piezo is a wearable that stimulates the user to look from a different perspective at the environment. Objects, surfaces and colors are becoming rich layers of sound. Things that wouldn’t be noticed are becoming a part of the creative musical mind.
Duration: 8 weeks
A musical device that enables the user to create improvised experimental music
Mirror is a typography platform which proposes a new form of digital communication through social media between people.
The quantity of social interaction is increasing, however the intimacy is not as pure as an eye to eye conversation. For thousands of years we have been refining the art between interacting with each other; in terms of body language, posture, attitude. This all has become lost since the creation of social media. Mirror brings a new dimension to social interaction through social media. It proposes a new way of typing in which the writer is able to put more expression into the conversation. Pressure, duration, speed, time. All these hidden subtleties are expressed in a conversation resulting in a landscape of letters and words. The end result is a meaningful visual representation of the conversation as it shows the unique characteristics of the conversation for two people.
Group project with Arvid Jense, Koen Scheltenaar and Sjors Mouthaan.
Duration: 1 week
A typography landscape that enables expressive writing between people